Diffuse
Simulate diffusion like simulation.
Node Data | |
---|---|
Generate | |
Display name | |
Diffuse | |
Internal name | |
Node_Diffuse | |
Inheritances | |
node | |
node_diffuse | |
Inputs | |
node_diffuse | |
surface |
Density Field |
float |
Dissipation |
float |
Scale |
float |
Randomness |
float |
Flow Rate |
slider |
Threshold |
int |
Seed |
surface |
External |
float |
External Strength |
int |
Detail |
enum |
External Type |
rotation |
External Direction |
Outputs | |
node_diffuse | |
surface |
Result |
Diffuse node spread out bright pixel with some turbulence to create a smoke effect. This node is designed to work with the feedback system.
Properties
Dissipation
The amount of pixel faded away per frame.
Flow Properties
Flow effect add random turbulence to the image.
Scale
Scale of the turbulence effect.
Detail
Amount of iteration to apply turbulence.
Randomness
Frequency of seed change
Flow Rate
Flow intensity
External Forces
External Strength
Apply external force in/out of the middle point.
Rendering Properties
Threshold
Apply threshold after each step.